|
 |
|
Projects: Currently my projects consist of:
TenneySoftware Libraries A set us useful libraries created by myself or adapted from others, including: 2D, and 3D Vector classes with basic vector math as well as: Dot Product, Cross Product, Normalize, (Norm, Magnitude, Length), Translate, Rotate, Scale, Convert Coordinate System. High Resolution Timer with Timer Formatter Extended Random Number Generator: Same as normal generator with the ability to return the seed used. (Useful for debugging) Extended
Math Functions: Currenly only includes DivMod which is a python
function for returning an object with Quotient and Remainder from a
divided number. Graphics class that has doublebuffering and can be used anywhere in a form without having to go through Paint events.
In production: NBody class for nbody simulations with selectable integration methods. Body class: represents a Celestial body for use with NBody class.
TenneySoftware Libraries Test Application An application for testing the development of the libraries, specifically for NBody simulations.
Roguelike RPG game engine Incomplete as of this time and not yet posted.
|
|
|
|